Esppiral wrote: Why don't they used the high poly models from the official artwork? or at least the HD face models from the passport? It has something to do with copyright or license problems? aren't they allowed to use the original assets?
The characters don't even resemble to the original ones, that's my biggest concern.
karl_87 wrote:Esppiral wrote: Why don't they used the high poly models from the official artwork? or at least the HD face models from the passport? It has something to do with copyright or license problems? aren't they allowed to use the original assets?
The characters don't even resemble to the original ones, that's my biggest concern.
I'm guessing taking it from the original engine to the new unreal 4 would have been too difficult, and they would have to be remade anyway so why not get used to the new engine and create quick models first?
asdfguy wrote: Yes, we are all hyped about the recent news about Shenmue 3 being made though Kickstarter, but the game will not be as good as the first two games. Looking at the screenshots of Shenmue 3, it looks terrible. It does not have any shenmue feeling to it. It just looks plain and generic. I know it's early to judge, but looking at these ingame screen shots, they look pretty bad. At least it's better than nothing.
south carmain wrote:karl_87 wrote:Esppiral wrote: Why don't they used the high poly models from the official artwork? or at least the HD face models from the passport? It has something to do with copyright or license problems? aren't they allowed to use the original assets?
The characters don't even resemble to the original ones, that's my biggest concern.
I'm guessing taking it from the original engine to the new unreal 4 would have been too difficult, and they would have to be remade anyway so why not get used to the new engine and create quick models first?
That's not how it works.
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