NewsFlash from my brain:
If Sega thought that the sales of Shenmue II did bad. Then a game that only a select group could play would kill sales so badly that Sega would need to fully bought out, hey, I bet my theory of Sega getting bought by Sony could finally come true.
Come on, people play Shenmue for the story not for the gameplay. Does Everquest have a story? Hell no! Which is the reason why it does so frikkin well. In a MMORPG, there is no way to tell a story. Trust me, I have been playing Galaxies since it came out and Sony has been trying to put a story in it. Putting it with the destruction of Alderran and researching it. Which involves killing certain Rebels or Imperials to get datapads, and after you collected X datapads then you can find out what it was all about, and get a badge for it.
It is sooo bad that I just couldn't take it no more.
One thought, it could work like this, you start out as a person in Hong Kong or any of the other locales in the game, and try to be a member of either the Heavens or Chiyoumen (I forget how to spell it), and eventually fight Lan Di or Ryo to set the path of them. People could be shopkeepers, sell hot dogs(Tom reference, who was the best character in the series so far, my opinion, so there), or any other occupations like Everquest.
The problem with that idea is that if Sega was to throw another few million dollars at Shenmue, and it fails again then Yu Suzuki would never to be allowed to another game ever. He would never take that big of a chance. Maybe he would, but I seriously doubt it. I never would at least.
I wrote too much to check my spelling and grammer, so if its off I'm sorry.