I hate Vaporware. I am not too keen on a Shenmue HD release. As cool as it was i think everyone who is halfway honest would admit it would be "second prize" compared to the real deal
True die hard fans will want it on the dreamcast, some will want it for their Xbox 360, some for PS3 and i personally would prefer a PC release. But please without Steam. Maybe someone would want it on wii or PSP? or even in 3D on 3DS? All cool, but probably not all realistic. Who could decide the target platforms? Realistically said - SEGA.
lets come back to that. Is it realistic to make Shenmue 3 without Yu Suzuki? Steal the story from the notebook in his nightstand? I think without his OK any shenmue 3 project might be seriously screwed.
mue 26 wrote:I hate Vaporware. I am not too keen on a Shenmue HD release. As cool as it was i think everyone who is halfway honest would admit it would be "second prize" compared to the real deal
But if we're being realistic about it, a downloadable HD Shenmue port is a completely vital step towards getting Shenmue 3. Being totally honest, I don't think we stand much of a chance of getting Shenmue 3 until the some sort of downloable re-realase comes about. It would be a great way of drawing more attention to the series and expanding the fan base as not everyone has a Dreamcast, and adventure games have come somewhat back in vogue. Do you think any publisher is going to drop Yu a bag of cash to make Shenmue 3 with before they test the waters?True die hard fans will want it on the dreamcast, some will want it for their Xbox 360, some for PS3 and i personally would prefer a PC release. But please without Steam. Maybe someone would want it on wii or PSP? or even in 3D on 3DS? All cool, but probably not all realistic. Who could decide the target platforms? Realistically said - SEGA.
I don't think this is such an issue, as like you said it wouldn't be for us to decide. That's up to whatever publisher who get's behind the game and Yu, to decide what is most profitable or plausible.lets come back to that. Is it realistic to make Shenmue 3 without Yu Suzuki? Steal the story from the notebook in his nightstand? I think without his OK any shenmue 3 project might be seriously screwed.
I don't think anyone was ever suggesting to do this, though.
If I am honest, there are many issues facing an idea like this. Questions such as: would anyone want to give a big corporation like Sega money? My personal answer to that would be no, I don't. Then who would we be giving to and would they even accept it? We need to be specific.
Also as I mentioned earlier there is a chance the HD remakes are already in production.
Master Kyodai wrote:
And deciding for platforms WILL be important if you just wanna code a single line. If you pick an engine that only supports PC then SEGA would be like "Ahhhh no we prefer consoles, less piracy...". If you pick and engine that works on all consoles but has high licensing fees a production might be unreasonably expensive. If you develop exclusively for dreamcast there will be barely any target audience. and so on...
But yeah although I am a pessimist i of course give my best wishes. Not like i waited for Shenmue HD the past 10 years, but after all the time anything with Shenmue in it is welcome. Besides Shenmue aerobics courses.
Master Kyodai wrote:True die hard fans will want it on the dreamcast
Shenmue HD REALLY required for Shenmue 3? Maybe. maybe not. It would be cool if SEGA would add Shenmue 1 & 2 into the "Shenmue 3 release", admittedly. But i don't think Shenmue 3 is "unthinkable without Shenmue 1 HD!"]
I'm trying to think what SEGA would do and what they would think. They already have proven that a port to another platform is rather easy. Unfortunately Shenmue 2 Xbox is "not so HD". Why? Because that would have costed much money. and imho making it from scratch would cost MUCH MORE money. We could continue spinning this like "making it from scratch and looking DAMN good while keeping the original atmosphere" but i guess you know what i wanna say.
So maybe a question that sounds tough and won't please many around here would be appropriate - What if it continues the typical Shenmue curse and looks great and we love it but sales are far below expectations?
I think then we'd need to change our motto to "Shenmue HD was necessary to show SEGA that Shenmue 3 would never sell".
And deciding for platforms WILL be important if you just wanna code a single line. If you pick an engine that only supports PC then SEGA would be like "Ahhhh no we prefer consoles, less piracy...". If you pick and engine that works on all consoles but has high licensing fees a production might be unreasonably expensive. If you develop exclusively for dreamcast there will be barely any target audience. and so on...
mue 26 wrote:
Of course, console choice is important. But I just don't understand how that is at all relevant to this Kicktstart discussion. It's not like we would be demanding what console it would be made for. If this idea was to work, Yu would have to be on board to an extent, and it would all be up to him what platform he chooses, not us. But if the Kickstart was for a S1 and S2 re-release, which makes more sense than futilely attempting to fund S3, then this would be even less of an issue.
Who knows if this would ever work, though. It would require some serious organization.
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