New Stretch Goals explained by YSNET

(Chapter 7 and beyond)

New Stretch Goals explained by YSNET

Postby SelfActualized » Thu Jun 18, 2015 10:06 am

People are receiving e-mails concerning the new stretch goals:

There are plenty more where that came from and new ones will be revealed as we keep climbing. The next Stretch Goals on the list will add new systems to Shenmue 3 that will give a huge boost to the gameplay.
The Rapport System will add a depth of story, interactivity and character development that only Yu Suzuki can bring.
The Skill Tree System will give Ryo a new way to level up and specialize his fighting move set.
Next up is the Baisha Village expansion goals—spend more time exploring Baisha, with extra mini-games, interactive events and a new character system. The Character Perspective System will really let you explore the world of Shenmue through the different character personalities.
SelfActualized
Asia Travel Representative
Asia Travel Representative
 
Joined: July 2011
Favorite title: Shenmue IIx

Re: New Stretch Goals explained by YSNET

Postby Henry Spencer » Thu Jun 18, 2015 10:09 am

So barebones...we need more than that.

Henry Spencer has received 2 thanks from: Himuro, ShenmueTree
User avatar
Henry Spencer
Let's go Catherine!
Shenmue III
 
Joined: July 2003
Location: The Office
PSN: harryangel666
XBL: Magiking
Favorite title: Shenmue
Currently playing: Yakuza Kiwami/Zelda: BOTW


Return to Shenmue III

Who is online

Users browsing this forum: No registered users and 1 guest

Powered by phpBB © 2000-
ShenmueDojo.net