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Re: Legit concerns you have for Shenmue 3

PostPosted: Thu Jun 18, 2015 4:53 pm
by ys
Himuro wrote:No, he's clearly saying that it's open-world but not the modern idea of open world that lacks detail in favor of scale.

The fact that their environment designer who also worked on the previous games is an architect clearly shows that Yu wants to continue with the detailed approach. This bothered me in some games. They could have a big world but it somehow felt like a facade. I had that with Fallout 3 or certain areas in Grand Theft Auto 5.

Re: Legit concerns you have for Shenmue 3

PostPosted: Thu Jun 18, 2015 4:57 pm
by killthesagabeforeitkillsu
There more I think about this the more I realized how difficult it will be to deliver this game. For example how will they make the Virtua Fighter esque gameplay without AM2?

Re: Legit concerns you have for Shenmue 3

PostPosted: Thu Jun 18, 2015 11:36 pm
by OL
The only concern I have about Shenmue 3 is that it'll end up being too modern.
Seems like so many people want it to be updated with modern gaming ideas and all, but I just want it to be as much like the old games as possible, honestly. I'd like to be able to play through S1 and 2, dive into S3, and have it feel like a smooth transition, almost like it was made directly after the previous ones.
I don't want it to actually feel like 15 years have passed when I start playing it, if that makes sense.

Re: Legit concerns you have for Shenmue 3

PostPosted: Thu Jun 18, 2015 11:40 pm
by JaySw34
OL wrote: The only concern I have about Shenmue 3 is that it'll end up being too modern.
Seems like so many people want it to be updated with modern gaming ideas and all, but I just want it to be as much like the old games as possible, honestly. I'd like to be able to play through S1 and 2, dive into S3, and have it feel like a smooth transition, almost like it was made directly after the previous ones.
I don't want it to actually feel like 15 years have passed when I start playing it, if that makes sense.


This... I've even said previously that it wouldn't bother me one bit if the 3rd game looked, played, and controlled just like the first 2. In my opinion they should only modernize where it is absolutely necessary. Obviously we will see graphical improvement, but I too hope for as much as a seamless transition as possible.

Re: Legit concerns you have for Shenmue 3

PostPosted: Thu Jun 18, 2015 11:44 pm
by Thief
OL wrote: The only concern I have about Shenmue 3 is that it'll end up being too modern.
Seems like so many people want it to be updated with modern gaming ideas and all, but I just want it to be as much like the old games as possible, honestly. I'd like to be able to play through S1 and 2, dive into S3, and have it feel like a smooth transition, almost like it was made directly after the previous ones.
I don't want it to actually feel like 15 years have passed when I start playing it, if that makes sense.


Suzuki has already said that he isn't interested in adapting to the way in which the genre has evolved and instead hopes to capture a feel close to the original 2 games despite advancements (or changes rather) in gaming. When I heard this all my fears (most of my fears) were laid to rest, as I held similar fears as you do.

Re: Legit concerns you have for Shenmue 3

PostPosted: Fri Jun 19, 2015 2:48 am
by Scrounder
Just from hearing Shenmue 3's Kickstarter theme gives me 100% faith in Yu Suzuki. It just screams Shenmue and it has a ton of personality.

Re: Legit concerns you have for Shenmue 3

PostPosted: Fri Jun 19, 2015 3:55 am
by denile
I imagine that YS has matched funding agreements e.g. for every dollar that the Kickstarter raises, Sony will provide three or four.

My concern would be that there were no VF style combat.

Re: Legit concerns you have for Shenmue 3

PostPosted: Fri Jun 19, 2015 4:52 am
by disbeliever
I have only one concern and that is

Unreal Engine 4

Why? Despite personal preferences and not remembering a one game that would impress me character-wise (they all look pretty dead in UE, except maybe a bit better in Enslaved?), I have a serious reasons to believe that it's not the best choice for the PS4 version. I played 2 games running on Unreal Engine 4 on PS4 (one of them being Daylight) and both, despite having a low level of detail ran pretty horrible, with very bad fps. I'm aware that it may be a matter of optimization, but if they have a small, unexperienced team it probably won't be that easy. Also, I suppose that they chose to use the engine for 'free', so if they make shit-ton of money, 10% is going directly to Epic. So yeah, we're probably giving our money away to them as well and this engine isn't the best choice for Shenmue, it isn't even a good one in my opinion.

Re: Legit concerns you have for Shenmue 3

PostPosted: Fri Jun 19, 2015 4:58 am
by Luke_09
killthesagabeforeitkillsu wrote: There more I think about this the more I realized how difficult it will be to deliver this game. For example how will they make the Virtua Fighter esque gameplay without AM2?


That's a really good point!

Probably showing my ignorance here, but why would AM2 be needed to have Virtua Fighter-like gameplay? Surely Suzuki San still has all of the coding from the original Shenmue's, which did have the Virtual Fighter combat incorporated?

Re: Legit concerns you have for Shenmue 3

PostPosted: Fri Jun 19, 2015 5:40 am
by Three Blades
Or he could make a satisfying re-creation of it. I mean, he's the one who made it in the first place.

Re: Legit concerns you have for Shenmue 3

PostPosted: Fri Jun 19, 2015 5:46 am
by Rikitatsu
My major concern right now is the combat system. What I heard from Suzuki doesn't instill confidence. I hope it's not something more RPG-ish, or worse, like the Arkham games combat.

Re: Legit concerns you have for Shenmue 3

PostPosted: Fri Jun 19, 2015 6:05 am
by Sonoshee
disbeliever wrote: I have only one concern and that is

Unreal Engine 4

Why? Despite personal preferences and not remembering a one game that would impress me character-wise (they all look pretty dead in UE, except maybe a bit better in Enslaved?), I have a serious reasons to believe that it's not the best choice for the PS4 version. I played 2 games running on Unreal Engine 4 on PS4 (one of them being Daylight) and both, despite having a low level of detail ran pretty horrible, with very bad fps. I'm aware that it may be a matter of optimization, but if they have a small, unexperienced team it probably won't be that easy. Also, I suppose that they chose to use the engine for 'free', so if they make shit-ton of money, 10% is going directly to Epic. So yeah, we're probably giving our money away to them as well and this engine isn't the best choice for Shenmue, it isn't even a good one in my opinion.


Suzuki-san has already explained why he chose to go with UE4. He had looked at various engines before settling on it. It has the closest colour palette he wanted that would make Shenmue 3's environments look the way he wanted them to.

Re: Legit concerns you have for Shenmue 3

PostPosted: Fri Jun 19, 2015 7:47 am
by Yokosuka
1) Virtua Fighter system (imperative !!!!!!)
2) Charadesign accuracy
3) Each place = unique music
4) Keeping the original QTE spirit. QTE sucks but Shenmue had something special.
5) The open world scale. Shenmue is not Skyrim or GTA, Shenmue is Shenmue.

Re: Legit concerns you have for Shenmue 3

PostPosted: Fri Jun 19, 2015 7:51 am
by Riku Rose
My main concern is Yu Suzuki himself. The guy hasn't made a game in 14 years and every game his worked on since then has either been in development hell for years on end or been tested and swept under the carpet. The guy must have been going into work 9-5 each day at SEGA as he was getting paid and he has nothing to show for it. Makes me wonder what he can do with a limited budget and limited amount of time to deliver. The guy may have been a miracle worker back in the day but developing for arcades in the 80's and 90's is very different to making games today.

Re: Legit concerns you have for Shenmue 3

PostPosted: Fri Jun 19, 2015 7:56 am
by Henry Spencer
The free battles and QTEs both being gutted and changed entirely which if the Famitsu article is anything to go by, will happen according to Suzuki. :/