drunkensailor wrote:Himuro wrote: Because game development hasn't started yet and it was a concept video?
so? I don't think you read the op very well
Esppiral wrote: If the development hasn't started yet, why they waste time redoing characters when they can recycle them, that's the point.
The screenshots and images posted are still in the early stages of development, and will continue to be improved.
Esppiral wrote: If the development hasn't started yet, why they waste time redoing characters when they can recycle them, that's the point.
shredingskin wrote:Esppiral wrote: If the development hasn't started yet, why they waste time redoing characters when they can recycle them, that's the point.
To show that this will look like a modern game ? And that probably would attract more people ?
Nahovil wrote: It's a matter of drawing... The models are just badly referenced from the originals.
Jackie Fhan wrote:
The question was always why did they use these and not their high target scans that look quite good.
Esppiral wrote:
Himuro wrote: I don't understand why people are comparing finished games to a 3d game that was using a pitch for a Kickstarter that hadn't even started development officially yet. It's like you guys don't understand how game development is done. Comparing a finished game to a pitch is incredibly foolish.
Wait a year. Then if you a problem with Ryo's model voice your issues, but complaining about it now is stupid and a waste of energy. We don't know WHAT they are doing and making assumptions on their development process is something that shouldn't be done.
You guys are really comparing finished Dreamcast titles to a pitch demo that was likely funded out of Suzuki-san's own pocket.
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