Yokosuka wrote:killthesagabeforeitkillsu wrote: Obviously when you are still on the testing phase, promising 60 FPS would be irresponsible.
I think Suzuki and his team are competent enough to evaluate roughly the ability of his tools and conclude clearly that 60 fps would be very hard to optimize.
Roughly doesn't cut it, they have a lot of work to do before thinking about framerate. But knowing Yu Suzuki style, he will try to cram as much detail as possible in the open world hence the frame rate taking a hit.