But nope. Nothing.
Well, let's hope we see it in the Christmas update, and not another round of "Look at how much fun these privileged Shenmue 3 backers are having with Suzuki, you won't BELIEVE what they saw on his laptop!"
Himuro wrote:I'm not talking about refunds now. Read what I wrote earlier. If there is nothing of real meat for this game released before or during the kickstarter's two year anniversary, expect non-fans - particularly the game press - to throw this game under the bus Mighty No. 9 style. It's very predictable and given the teams penchant for showing nothing this entire year except 5 measly screenshots and video footage only to people who paid 10k dollars, things are not boding well for them having anything ready for reveal for E3. If they do not have a reveal of this game before June 2017, this game is fucked. I can feel it.
Spaghetti wrote:Himuro wrote:I'm not talking about refunds now. Read what I wrote earlier. If there is nothing of real meat for this game released before or during the kickstarter's two year anniversary, expect non-fans - particularly the game press - to throw this game under the bus Mighty No. 9 style. It's very predictable and given the teams penchant for showing nothing this entire year except 5 measly screenshots and video footage only to people who paid 10k dollars, things are not boding well for them having anything ready for reveal for E3. If they do not have a reveal of this game before June 2017, this game is fucked. I can feel it.
I mean, you did mention non-fans rescinding their donations, but okay.
What you're saying ignores exactly where MN9 went wrong, though. Showing stuff too early was one of the many sticks (rightfully or wrongfully) used to beat the game with, with many comparisons being drawn to the much more aesthetically pleasing concept art and early UE3 test footage, and later when the early versions of the levels looked too simple.
MN9 was bad for a lot of reasons that I don't think could ever apply to Shenmue III (see the difference between stretch goal structures for one), but without a doubt the early footage for that game was used against it, and I think YSnet have done well in terms of the bigger picture resisting the urge to fire their load too early. In the short term, it sucks. Long term? Probably going to work in their favour.
Let's not deal in "what ifs" when it comes to showing or not showing something by such and such date either. Have you heard of the term confirmation bias? If you permanently put yourself in a mindset that if we don't see anything by an arbritary date the game is categorically busted, then you're going to be seeing "evidence" to that effect with little to no basis on logical reality. Again, see the guy who thinks Yu spent the money on wine. He's an extreme example, but you get what I mean.
Likewise, we shouldn't start getting into extremes like saying they've shown nothing this year. I've just gone back and watched the Keiji Okayasu and August Dev Room videos and will periodically refresh myself on the text updates from last year through May. Why? Because together in the bigger picture they provide a fuller context of the game's development rather than as bitesize updates. I'd recommend anybody feeling a bit worried to go back and look at these updates, actually.
I know the next week on here is going to be particularly sore, but we cannot lose our heads. Shenmue fans are possibly the best organised and tightly knit fans in the whole of video games, falling apart when we have a new platform to promote the series (Twitch) and a new game for the first time in 15 years is like tripping at the final hurdle.
Rikitatsu wrote: It's understandable that people are upset. Cedric Biscay himself recommended us as Shenmue fans to watch the PSX livestream... The least he could have done is go on Twitter saying "We're sorry, but please don't expect to see S3 on PSX tomorrow, plans have changed"
But nope. Nothing.
Well, let's hope we see it in the Christmas update, and not another round of "Look at how much fun these privileged Shenmue 3 backers are having with Suzuki, you won't BELIEVE what they saw on his laptop!"
Kiske wrote:
But look at the bright side... no Shenmue 3 spoiler whatsoever so far!
Spaghetti wrote:YSnet staff, including YS himself, are sleeping at the office to get as much progress on the game done as possible. They're currently hiring cutscene artists, searching for a director (for cutscene motion capture or voice work is unknown), and have had Keiji Okayasu in as the game director for about half a year now. They're not sitting on their asses doing nothing. They are under an immense burden of pressure and do not want to disappoint. The radio silence sucks, but at least they're not wasting time developing a vertical slice that takes two months progress out of completing the final game.
O Rei do Frango Assado wrote:There was this promise in the beginning that backers would have an unprecedented level of involvement with the development of the game, and they've done such a lousy job fulfilling it.
Thank God for that. I was never too keen on that idea. I don't want backers interfering on the game's development. I'm not paying to have a game made by us, but by Yu Suzuki and his team.
Personally, as a backer myself (who spent almost €200 on this project), the only thing I think Yu and co. owe me is a great game which lives up to the Shenmue name. In fact, I quite dislike something that is very common in the videogame industry and that is the fact that games are announced way before their release dates. I understand that they need to hype them, for marketing reasons, but, as a gamer, I just want the game and I want it to be good, not to spend 2 or 3 years getting screenshots and videos. Obviously, since this was a Kickstarter project, it had to be announced at a very early stage, so, as someone else mentioned already, it is only natural that it seems to be taking longer than usual for them to come up with something substantial to show to the public. Fine by me. After all, I'm a Shenmue fan. I know how to be patient. And I assume everyone else here knows too (or should know). And I'm fine with these Kickstarter "non-updates" we've been having too. Just let them focus on making the game. All I'm interested in is the final product.
And if this means that, when they finally do show some video which is more representative of what the actual game will look like, they're going to show us a proper trailer, with gameplay, cutscenes bits, different characters and whatnot, then great.
Because fuck teasers videos! They just... well, tease. Either show us something proper, or nothing at all. So I'd rather have nothing now and later have a proper trailer which will blow me away and give me an actual idea of what the game will be like, than having a teaser that shows nothing and just teases.
Anyway, this game won't come out for a very long time (we'll be lucky if we get it in 2018), so there's plenty of time to hype it and market it. No need to worry (yet) about the possibility of development being a mess which will result in a shitty game. It simply wasn't shown at PSX. Big deal. No one said it would.
Yama wrote: The optimism in this thread made even me believe despite flat out being told 'no.' Doesn't change anything though, a lot of these things are approved last minute, for instance TLOU2 was NOT on the list either. Still, no surprise here despite some last minute hope, so I'm not heartbroken. Missing last E-3 and this PSX only means the initial reveal will be both polished and impressive, I'm okay with that. I too want the game to get much needed exposure, but if that's the case save it for E-3 2017. We're getting Shenmue III, a game most of us would have taken in the form of a half baked novel at one time or the other. Relax, it's coming.
mjq jazz bar wrote: Really think it's time to stop reading into Cedric's Tweets. He clearly has very little to do with the game's development and nothing to do with its PR. He's not implying anything; he's flat-out saying he has no control over anything that happens.
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