Bluecast wrote: Asking SEGA is pointless. I don't blame them. Shenmue lost them a lot of money. They see it as a fan funded game. they let Yu do it. They feel their part is done. if Shenmue III makes any money they get some and lost nothing. That said retro revivals and nostalgia based KS games are white hot. I would not mind if they reduced the next Sonic budget and put a little of that towards Shenmue III. It won't happen so I will settle for Shenmue HD on PS4 and PC.
Sega was already in the hole by the time Shenmue released. It was just easier for them to place blame on Shenmue rather than hold themselves accountable for a decade of botched console releases and constant bickering between Sega of Japan and Sega of America. Shenmue II never had a chance. It was released on the DC which was all but dead by that time and then on Xbox in America which was a mistake. I'd like to think that Shenmue would have found a decent audience if it were released on the PS2. Sega never has been on one accord. There's not many guarantees in life, but one thing you can depend on is on Sega messing up a good thing.
To further my point the myth that Shenmue didn't sell that well, it has outsold every single Yakuza game. Yet Sega found it beneficial to keep that series going and throw Shenmue in the trash? Doesn't make sense to me. Sega needed something or someone to put the failure of the Dreamcast on and Shenmue unjustifiably took the heat for it.
As fans we're just as must caught in the crossfire like Yu Suzuki is. This whole kickstarter situation is the first of it's kind. Doing a Kickstarter for a licensed IP that's not a spiritual successor like Mighty No 9 or Yooka-Laylee is unique. It's like Miyamoto doing a Kickstarter for the next Zelda game because Nintendo are being dicks about it. Sega's involvement in the series is absolutely important if we're going to get a Shenmue IV and V. Even though I'd be happy to donate, I really hope that Yu Suzuki doesn't have to do Kickstarters to complete the rest of the series. All the while Sega will be chilling in the cut, collecting all that Shenmue HD money.
Bluecast wrote:Talking about QTE sounds...QTE's are the worst part about the series aside from the voice acting and writing. I'd prefer they were not in there at all. No not bashing it either,it's just true.
I respect your opinon, however I strongly disagree. I do believe though that the QTE's in Shenmue is responsible for opening the can of worms for other developers to start incorporating it into their games and I dislike how most games utilize the concept. In fact, Shenmue in my opinion is the only game that ever did QTE's right. Most companies now use QTE's as a means to keep the player engaged during a flashy and cool cutscene where qte's aren't even needed.
I can't think of any QTE's in other games where the scenario forces you to listen, make decisions and think about proper judgement like in the barbershop scene in Shenmue I. Or as Spaghetti mentioned, the subtle changes to the sound at the end of II adds to the atmosphere. The regular QTE sound that it uses reminds you that you are playing a video game, and you're supposed to be immersed in the action of it. Games these days seem to not understand that concept. But again I just might be to biased in my opinion.