RiGoRmOrTiS wrote:I honestly feel like they'll have very little to show,
We already know this isn't the case based on what 10K backers saw in Japan, which was a video cut in June last year. Even in a worst case scenario, there are substantial reveals left on environments.
RiGoRmOrTiS wrote:as far as we are aware they havnt even called in voice actors to record lines yet, so how could they produce any kind of substantial trailer?
They've had positions open for cutscene artists and a mo-cap/scene director open since October last year, and had said in the December 2016 update that voice tests with the cast had taken place. It's completely likely recording for the native Japanese VO has started by now.
RiGoRmOrTiS wrote:Combined that with the animation test videos they have shown us so far that still use Shenmue 2 assets for environmental objects.
I don't see what this has to do with anything. Using placeholders is common in game development and can happen right up to the point they lock down the code and stop importing new assets.
Kiske wrote:Also noticed that Cédric Biscay is not answering to specific questions about E3...
Maybe he doesn't want to repeat PSX 2016 mistake, maybe his silence is a good omen.
"Faites vos jeux!"
That's to be expected. Even if he did know something, I think the PSX backlash has probably taught Cedric a valuable lesson about just keeping quiet. It'll be like drawing blood from a stone to get info out of him.