Rikitatsu wrote: People who aren't satisfied with the model, can you elaborate in detail why? Most of the posts I've read were "It doesn't feel like Shenmue" or "It's too cartoony"... I'm trying to understand why people would think so, and the only thing I can see is the skin shader being a little plasticky... That's pretty much it. And that is something that can easily be improved.
The face, proportions, and clothing are fine.The overall design is 100% the Shenmue I know and love. They translated the design from concept art to 3D model incredibly well. He is supposed to be this weird, overly muscular character with a creepy smile, I can't imagine him looking better than he already does in 3D. This bodes well for the rest of the characters, I say.
Rikitatsu wrote:It's just the pose that's making it look awkward (They played some stock animations to try and find any issues with the model) I don't see anything wrong with the proportions themselves, I assume the red line implies you think his arm is relatively short compared to his body? It doesn't look that short to me, especially when you look at it from another angle.
Rikitatsu wrote: People who aren't satisfied with the model, can you elaborate in detail why? Most of the posts I've read were "It doesn't feel like Shenmue" or "It's too cartoony"... I'm trying to understand why people would think so, and the only thing I can see is the skin shader being a little plasticky... That's pretty much it. And that is something that can easily be improved.
The face, proportions, and clothing are fine.The overall design is 100% the Shenmue I know and love. They translated the design from concept art to 3D model incredibly well. He is supposed to be this weird, overly muscular character with a creepy smile, I can't imagine him looking better than he already does in 3D. This bodes well for the rest of the characters, I say.
killthesagabeforeitkillsu wrote:
Proportions are far from fine in my opinion. I feel like in the past the 3D modelers tried to ground the concept art (the Joy example was good), but now they make it look even more outlandish hence it doesn't mesh well with the environment.
Yokosuka wrote:Rikitatsu wrote: People who aren't satisfied with the model, can you elaborate in detail why? Most of the posts I've read were "It doesn't feel like Shenmue" or "It's too cartoony"... I'm trying to understand why people would think so, and the only thing I can see is the skin shader being a little plasticky... That's pretty much it. And that is something that can easily be improved.
The face, proportions, and clothing are fine.The overall design is 100% the Shenmue I know and love. They translated the design from concept art to 3D model incredibly well. He is supposed to be this weird, overly muscular character with a creepy smile, I can't imagine him looking better than he already does in 3D. This bodes well for the rest of the characters, I say.
People already made some good explanation in the previous pages. Someone said the issue is that the model was the biggest character he's ever seen in Shenmue. I think he's not so far from the truth.
Don't you find these characters thinner than the new model? Me, yes and it's disturbing because these guys are supposed to be literal beasts in Shenmue II !
killthesagabeforeitkillsu wrote:The red line implies his forearms are bigger than legs, dude's hands are also too big. Agree to disagree, no disrespect.
Sorry for the bad photoshop skills I reduced his hand size and put the original hand size next to his head for comparison.
Suzuki Yu wrote:
i don't see the problem really regarding the proportions.
this guy supposed to be incredibly muscular based on the original artwork. (it's not like real men can't be like this) and they did a phenomenal job translating that into 3D. does anyone supposed to be like that? of course not. but the message i am getting from this video is that whomever is responsible for this model know his work very well and can do a great job at the other characters.
Yokosuka wrote:Rikitatsu wrote: People who aren't satisfied with the model, can you elaborate in detail why? Most of the posts I've read were "It doesn't feel like Shenmue" or "It's too cartoony"... I'm trying to understand why people would think so, and the only thing I can see is the skin shader being a little plasticky... That's pretty much it. And that is something that can easily be improved.
The face, proportions, and clothing are fine.The overall design is 100% the Shenmue I know and love. They translated the design from concept art to 3D model incredibly well. He is supposed to be this weird, overly muscular character with a creepy smile, I can't imagine him looking better than he already does in 3D. This bodes well for the rest of the characters, I say.
People already made some good explanation in the previous pages. Someone said the issue is that the model was the biggest character he's ever seen in Shenmue. I think he's not so far from the truth.
Don't you find these characters thinner than the new model? Me, yes and it's disturbing because these guys are supposed to be literal beasts in Shenmue II !
Suzuki Yu wrote: but the message i am getting from this video is that whomever is responsible for this model know his work very well and can do a great job at the other characters.
Jibby wrote: Please people, have faith. Realise that a screenshot from the development environment will look completely different from the compiled game, remember that we don't know where or when this character will be introduced, remember that the game is still in early development, but most importantly remember that Shenmue III is REAL!
Shenmue III is going to look different. It's going to look very different because it's not being programmed in 2001 and it's not running on a Dreamcast. But I don't care. It's common sense that there's going to be stylistic differences and I'd much, much rather have that than no Shenmue III. But now is NOT the time to judge these differences because the game is in such an early stage of development. When you get your hands on a copy of Shenmue III and boot it up for the first time, that will be the time to judge.
But until then lets remember what's truly important. Let's remember E3 2015 when we all lost our fucking shit when Yu Suzuki walked out on stage and announced the game. Let's remember that one day, the third installment of Shenmue will be posted through our letter boxes, and after over a decade, we'll actually get to play it.
The amount of toxic posts I've read tonight is disgraceful and I honestly wonder why some people are pumped for the game when they can't accept that there's going to be change. If you can't accept that, I have news for you; you're probably going to hate Shenmue III, and that would be a real shame.
I don't like ranting like this, but seriously, come on. What happened to that sense of community that these forums once had. I would have thought that the announcement of III would bring everyone together further, but it seems to have divided us beyond belief and I don't like it.
Rikitatsu wrote: People who aren't satisfied with the model, can you elaborate in detail why? Most of the posts I've read were "It doesn't feel like Shenmue" or "It's too cartoony"... I'm trying to understand why people would think so, and the only thing I can see is the skin shader being a little plasticky... That's pretty much it. And that is something that can easily be improved.
Users browsing this forum: No registered users and 1 guest
Powered by phpBB © 2000-