Wanderin' wrote: The Guilin chapter re-visit may make sense for a number of reasons:
- introduce brand new audiences to who Shenhua is
- introduce why Ryo is in the area in the first place
- good tutorial to QTEs with the various 'jump over tree trunks' and 'jump over rocks in stream' events
On the other hand, while the Guilin forest long-walk may have been a fantastic, relaxing paced gift for players who had already spent ~10 hours playing through all of Shenmue 2, we shall have to see how Yu has integrated such a potentially polarizing segment smack dab into the start of a brand new game with brand new players.
Indeed, it does seem like a great place to start both character and tutorial wise, but I can see the comments now "I quit after 15mins, it's so boring".
I think the game pacing would be off unless it was trimmed down a bit.