Abraham_1 wrote: How do people know that Lakshya have worked on the AAA titles you've mentioned (like Uncharted), in the past? I can only find CS:GO, Elder Scrolls Online, DC Online and Lara Croft Guardians of the Light on their website. You'd think if they'd worked on such larger projects, they would mention or showcase them on their website or something.
Edit: Nevermind, I've found some info on their Facebook page. This is very good news, although we should bear in mind, they work on the art for the game, not the actual character models, which is what we need.
Yup, and their
LinkdIn page also mentions that they
has created art for over a hundred game titles:
Experience: We has created art for over a hundred game titles including hugely successful ones such as Bloodborne, Just Cause 3, WWE 2K16, Uncharted 2, Farmville and Cityville.
Dreamy people will obviously feel optimistic about this very very late decision of outsourcing the game to an outside company (which btw needs a website on par with the AAA titles they claim they helped in).But, I think you already know I am not one of those dreamy people, because:
1-Unlike Shenmue III, it makes sense to collaborate with an Indian studio to provide Indian artwork for a title like Uncharted 2, that partially took place in India.
2-The games that Lakshya Digital claim they worked on were mainly last-gen titles, and none of them was made using Unreal Engine.
3- This very late decision, proves a point I made way earlier here in this very forum (and got a lot of hatred because of it): they finally realised that the original team was (at least) incapable of providing the required game assets so they had (or were told to) outsource the game to yet another outside studio.
4- One last thing, in the previous "update", we were clearly told that updates will be coming up less frequently, and guess what? we ended up getting a new update two weeks later, which is yet another example of the disastrous marketing and communication strategy this project has had since its very early days.
Therefore, I have to say I am not surprised to read the angry and harsh comments on Kickstarter and other forums, and I'd expect a similar reaction from the gaming media as well, because most people make their opinions based on real facts and not wishes.
Now, in order not to guarantee myself another ban, I feel I have to end up with a positive remark: outsourcing the game is in my opinion a step in the right direction. I can't say I'm very happy with its timing nor the studio they ended up choosing, but this may hopefully bring us a better game in the end.