Telekill wrote: In reference to the logo on page 6 of the comments, I'm hoping for the return of the original logo. I still really don't like the Yu Suzuki drawn logo.
Kirino_Matsuyama wrote: Nice to see everybody is so positive. I saw the IGN video and they said it will be delayed as a negative.
IGN paints every delay as a negative. It doesn't matter which game it is. They value not impeding on their impatience more than the quality of the product.
Granted more development time does not always equate to a better game, however YSNet had received a substantial injection of funds midway through development (which is rare in game development as the budget is established upon the initiation of the publishing deal - however Shenmue 3 was without one until August 2017) which allowed Yu to broaden the game beyond was initially envisioned.
When you look at the average game development cycle, 36-48 months is typically the norm. If anything, it was premature of Yu to target a 2017 release.
An example of various game development periods:
Shenmue I - 48 Months
The Last of Us - 44 Months
Until Dawn - 42 Months
Ico - 44 Months
Uncharted 4 - 42 Months
Heavy Rain - 48 Months
Shadow of the Colossus (PS2) - 49 Months
Resident Evil 5 - 50 Months
Max Payne 3 - 58 Months
Killzone 2 - 51 Months
Beyond: Two Souls - 43 Months
Resident Evil 6 - 43 Months
It's likely that Shenmue 3 will fall between a 46-48 month cycle for a May - July 2019 release. Contrary to the popular opinion of IGN editors this shouldn't be a cause for concern.
Edit: Added additional game titles.