Spaghetti wrote: 60fps might be pie in the sky if the engine won't allow for it.
Yokosuka wrote:Sappharad wrote: First of all, I'm glad they announced this.
On to the feedback:
1. Why are all of the Shenmue 1 screenshots in 4x3? We've already managed to patch the Dreamcast version to run in 16x9, so why can't they?
2. The voice clip in the trailer is from the Dreamcast original and not the original higher quality recordings present in Sega All Stars racing. While this isn't a big deal, if they have the original 44100hz recordings they should be using them.
3. Not featured in the trailer or hinted at in any way, but I hope they offer the original renderings for the music as an option now that they have room for them. (See Shenmue Online, Shenmue 3 interviews)
The updated watch in the HUD seems to ditch the Timex style. I'm guessing this is intentional and the port will lose some branding.
Is it me or there is no mention about 60fps yet?
Spaghetti wrote: 60fps might be pie in the sky if the engine won't allow for it.
Centrale wrote:D3T is listed as the developer on Steam... as they don't appear to have any other credits, are they some sort of subsidiary of Sega that was formed for this project? Or does anyone know something beyond what's listed on Steam?
ShenSun wrote: I did say if Shenmue HD gets announced, i'd run through the street naked. Off i go...........
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