You know, the design of it sort of reminds me of that Panasonic console that got cancelled...can't remember the name of it though.
MiTT3NZ wrote: @Spence: I dunno, it's a little different. Nokia's the second or third largest phones manufacturer in the world. They basically helped bring the idea of "actual" games on a phone to the mainstream. Other than that it was just puzzle games. As for the rest... there's really no comparison to what's happening now.
Back in the days of the CDi n shit, they were trying to capitalise on consoles being the "new thing". The likes of Ouya, Steambox, and this new nVidia handheld will obviously be marketed at a much more matured, educated audience. Basically, PC gamers, and the likes of us who wouldn't mind considering a new device so long as it's cheap and isn't dominated by a lot of the shit we moan about.[/spoiler]
How is that any different from them capitalising on the phone games & PC games market? Isn't it sort of the equivalent? "Hey, we can play both your PC games AND your Android/iOS games on
one device, great huh? It does everything!" *chortle, chortle*
Doesn't seem any different to me. That's exactly what the likes of Philips did in the 90s: "it's the ultimate multimedia device, it can play video CDs, games and music CDs, wow".
That, and Nokia's N-Gage was as competition to the Game Boy Advance, the focus was not on the mobile phone side of things, otherwise the design would have reflected that more, it was built for gaming. The N-Gage was a right clunky POS, even back then. It was more of a games system and it proved that these hybrids do not work normally (with few exceptions). And where have you been? Nokia has been struggling financially for a long time now:
http://en.wikipedia.org/wiki/Nokia#Fina ... tructuring