by OL » Mon Jun 15, 2015 10:32 am
Looking pretty spiffy. Certainly interesting that the protagonist is now fully-voiced, and the interaction with the dog looks great. Maybe not the most intuitive, but I always love a good mutt in gaming anyway.
Still not a huge fan of the way most of the environments look, but that's only because I'm nostalgically-biased; there's nothing wrong with the ones here, I just have my own preferences.
And weirdly, the story actually seems pretty intriguing; previously the overarching storylines weren't really the most interesting parts. They were just excuses to get you into trouble with side-quests and all that. Find a water chip, find the GECK, find your dad! But with the character in the one actually being there when the bombs drop, then emerging from a vault 200 years later, same guy and all... yeah, it's got me interested.
Cool stuff.