I'm not sure I'm doing this right but I thought it might be a good idea to compile what most people have been asking for, combined with what has worked for other successful campaigns such as Igarashi's Bloodstained by Fangamer.
We could pass a link around on social media hoping it ends up with the right people. If a mod would like to edit straight into this message to add things please do so.
Here are changes that they really ought to make:
- Put the Strech Goals at the top or at least high enough that one doesn't have to browse through the entire page to see them.
- Make the stretch goals more interesting and exciting (things like language subtitles do not get people hyped).
- Add on the screenshots and video footage that this is work in progress and that the final product will not look like this. Don't expect people to go to the faq for such vital information.
- Add information about Shemue in general, especially for newcomers who do not know about the series (including what consoles they were released on and what made the games groundbreaking for their time).
- Describe Sony's support in marketing on the front page to let fans know this is bigger than just the Kickstarter (this shouldn't be only in that one update).
- Add information about the PC version having DRM. This has been said to backers in private but not on the page itself. Again transparency is good.
Here are changes that they really should consider:
- Show what the community is up to in updates.
-----Show some fan arts, music remix, reactions to the announcement or fans sharing their experiences with Shenmue etc.
- Revamp the page with fresh new graphics to draw the attention of those who have come by before and were either undecided or not really convinced.
- Where possible use the Famitsu screenshot of Ryo which most fans here seem to prefer over the one in the video footage.
- Stop dubbing Suzuki san's voice in a documentary style dub. Use subtitles and leave his voice in the video, it's more sophisticated and natural.
- If possible mention more of what the plans are for the game, fighting system, control scheme (tank controls?), fully voiced or not, possibility of dual audio etc. How many chapters does Suzuki san intend to implement into Shenmue III? Maybe they can't say with certainty at this point but the more they say the better.
- Improve some of the rewards, consider a PS4 backer exclusive sleeve to put over the eventual PS4 physical release if one were to come.
- Have Suzuki make weekly videos or at this point every 5 days to answer questions asked on Twitter. Igarashi did this and backers loved it.
- Update the campaign video. Edit out the part discussing the scrolls as it's awkwardly placed. Put in more Shenmue I and II footage perhaps. Also undub it! We want to hear his real voice.
- Define the strech goals better, more detailed would be better. Mini games x5 sounds arbitrary as we don't know what's being multiplied in the first place. Remove village expanded in front of each goal, too repetitive.
Then of course the obvious, which according to the latest news is expected to come soon:
- New tiers
- New stretch goals
- Addition of paypal.
What would you like to add, alter or remove?
I'm not sure I should do this because I may not be able to update this regularly enough to please everyone. If someone with more time for this would like to just use this in their own thread by all means please do.