Yokosuka wrote:I thought the 5 game structures were planned before the E3 and he choose one for the kickstarter with slight variations according the final budget, am I wrong ?
This is also my understanding from Yu's Niconico interview i.e. Yu chose one of the 5 game structures for the Kickstarter. It's a bit confusing because he also talks about budget as being one of the factors he considered in deciding which structure to choose, but I take it to mean that the structure he has chosen is suitable for a budget of around $2 to $10 million achieved through Kickstarter.
From the
transcript:
Well, those scenarios will stay based on the underlying story, as I spoke about a few minutes ago, but there are several factors to consider when it comes to putting them into the game. For Shenmue III these are things such as: selection of the game engine, the size of the budget,the length of time for development and so on. And depending on these factors, certain changes may be needed to the content of the game. What platforms the game will be on is another consideration. Just for Shenmue III, I ended up with around 5 potential game structures. Stretch goals must also be fitted for the various budget levels, matching with the Kickstarter project. So actually there are several structure variations. And now, for this new project, I have chosen the structure that I believe fits best.