Riku Rose wrote: I've only played up to the Honeybee mission.
Riku Rose wrote: I've only played up to the Honeybee mission.
Riku Rose wrote:I've only played up to the Honeybee mission.
OL wrote:Riku Rose wrote:I've only played up to the Honeybee mission.
Thief wrote: Only 10 missions into the game but first impressions are not very good. It feels like I started out the game with filler/side-quests. I've been playing it all day and I'm so bored. Every mission is exactly the same and incredibly easy and there's hardly any motivation to continue playing -- the scenarios/settings in other Metal Gear games were always so interesting but in this one there's nothing going on. Afghanistan is so boring... an outpost here... and an outpost there... some of it looks pretty but the overall level design is just so boring. Also, micro-managing Mother Base was annoying in Peace Walker and it's annoying here -- plus, I don't want to do some MMO-like gathering shit to get these dumb resources dammit.
Cassette tapes were an interesting idea but they were not handled well at all in The Phantom Pain. Snake does not say more than one or two words in them, so it feels like I'm just being lectured about some dumb history lesson (instead of two characters interacting with one another -- like in the codec calls in previous games). I listen to all the tapes, and I'm bored every single time as Kaz lectures about boring shit and Snake just sits there saying nothing.
The pacing in this game feels exactly like a fucking bad open-world game, like GTA or Red Dead Redemption, in which the story is just sprinkled around while I have to fuck around with pointless missions. Everything feels aimless. I'm not having any fun and want to stop playing this game, which really really sucks, because Metal Gear is one of my favorite franchises and I was very much looking forward to this game. Haven't been this disappointed in a long time, the mechanics are nice, but the game itself is horribly boring and uninteresting. Fuck. I hate that I hate this game.
Henry Spencer wrote:Guys, you absolutely need to do something first though, don't know if any of you have completed the "Wandering Soldier" side op, but it's imperative that you do, since it unlocks a big part of the storyline and cutscenes. After you complete it, go to the Medical Platform and find a door where you're prompted to press a button and enter inside. Blows my mind that Kojima put something like this to the side as not imperative for the player to do.
Kenny wrote:I know the series is known for being crazy but it was crazy with a purpose. Things got way TOO crazy in the intro to the point where it felt like random shit was being thrown just for the sake of it with a generic fire boss popping in and out.
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