I think that Shenmue on Saturn is arguably more graphically impressive than the ultimate Dreamcast release considering the comparative hardware.
The Saturn was, evidently, a beast if both processors were used to their fullest potential.
I was wondering if Shenmue would have been possible on my favorite system of that generation, the N64?
I think the game would have had a Turok control scheme where we look with the analog stick and move with the c-buttons.
Also speech would probably been either heavily compressed or even limited to cutscenes.
Ryo's spikey hair wouldn't have been a problem, but the characters would have looked very polygonal with minimal texture work.
But when looking at Majora's Mask and Ocarina of Time, I think graphically the N64 could have put out a decent Shenmue game.