SMDzero wrote: I don't think N64 was blurry at all.. no worse than PSX anyway.
The N64 has the most blurred textures of any system ever. It's not an opinion or anything, it's a fact.
It used heavy filtering on the textures to make them smooth, in order to move on from the pixelated visuals of the Playstation and Saturn. It's not a bad thing but they had to overuse it because textures on the N64 were often very small because of the limited storage capacity.
And saying that Shenmue has a soft and blurred look? I don't know how you come up with this stuff.
Shenmue has very sharp an raw visuals. Look at the sky, look at the eye textures of some NPCs.
You'll see every pixel because it's not filtered.
Not to mention the aliasing on distant objects that can even cause moire (like the buildings in Aberdeen) because there is hardly any mipmapping to filter far away textures.