Okay so stretch goal-wise the core gameplay elements of SIII (Rapport, Character Perspective, etc) will be there, the fighting systems will be fairly expanded as well and Baisha will be everything it was intended to be.
However, what will Bailu and Choubu be like? Will there still be plenty of cinematics, side-quests, mini-games, and fighting/training scenarios to experience in both these villages?
I'm hoping that Bailu and Choubu don't feel beta and undercooked since not a single stretch goal was (or will be) reached for these areas.
The most painful stretch goals we didn't hit is the part-time job and game stalls (arcade??) that won't be in Choubu now.
Hopefully, however, there will still be a lot to do and experience in Bailu and Choubu and Baisha will just feel that it has a ton of extra stuff in it.
I don't want to breeze through Bailu and Choubu in just a few hours due to a lack of content and have the majority of the game center on just Baisha.