Peter wrote:Himuro wrote: Damage control in over time in this thread. Let's defend incompetence!
Just to confirm, you are trying to create negativity and tension here? You think there is damage control, and you want to keep this absurd fire of travesty fully burning? Just so I am clear...
Let's Get Sweaty wrote: Just to clarify, the footage shown in Monaco was for all attendees, and entrance was free.
Also, while those videos have not been published online in full, short clips were later included within a separate montage.
Anonymous81 wrote:... we're definitely had updates on how the game is doing more recently than nearly two years ago. The last update I would consider to be pertaining to how the game is going was definitely too long ago, though. (And one of them wasn't even shown to backers, but at a different event we had to learn about here or on other dedicated sites until later.)
... there has been footage, but I don't think we're likely to see more than that until there's something substantial to show. Many games go for more than two years with zero footage and only screenshots. It's not at all uncommon. And that's with massive AAA budgets. Lets try to maintain some perspective here.
... and what are we supposed to do about that? It's not as if we can force them to change their approach, overcome language or cultural (by that I mean development culture, mind you) barriers, magically produce footage that doesn't exist yet, or stop other people from perceiving this the way they perceive it. All of those things are beyond our control. Only Ys and company can change those things, and it's quite possible they're either unable to, or unwilling to until they feel they have something strong to show. As I said, I get the frustration. I even share it to some degree... but this is unproductive IMO.
How would you prefer me to think? Panic? Start loudly making demands? Threaten to pull my money (not possible at this juncture anyway)? Demand refunds? (Also probably not possible at this juncture.)
Himuro wrote:
We can't change it so let's not talk about it? I'm calling bullshit.
sand4fish wrote: Before anything else, this is a Kickstarter project. Disappointment on delivery of updates on game development and the delay of the final product is almost 100% to happen. Here's a link for an article to show you the statistics (though a bit old, it still applies today). I think I can consider myself a veteran Kickstarter backer (for what's worth) and I've backed many high profile game projects like Torment Tides of Numenera (backed since 2013) and Bloodstained Ritual of the Night, Kickstarters older than Shenmue 3 that still were not released. Speaking of Bloodstained, which dates just months prior to Shenmue 3's crowdfunding and appears to have some serious big time investors behind the project, has a window release for Q1 2018 so it'll be no surprise to see Shenmue 3 being pushed way beyond December 2017. Another title that I backed, Divinity Original Sin, had only a partial Kickstarter campaign to extend game features and it still was delayed for almost a entire year from their original projection (and very sparse on updates as well). That's simply just the nature and historical track of crowdfunding projects.
The comparison of Shenmue 3 to Mighty Number 9 is fair, given both were unexpected successful campaigns and were received with great hype. But Yu Suzuki is not Keiji Inafune. Inafune's most acclaimed feat to date is to have worked on character designing for the Megaman series (sorry if this offends Megaman fans), and later producing or creating series like Onimusha and Dead Rising. But he is no director and game designer. Foremost, the man is a beyond ambitious businessman trying to spawn an entire MN9 universe (with animes and side games simultaneously) before proving his initial product. Meanwhile Shenmue 3 has most of its key original staff and Yu Suzuki at the helm as director and designer. So the worst that can happen to Shenmue 3 is to be a generic looking game (graphically) and to have a disappointing small world to explore compared to contemporary peers. Because gameplay and vision wise, the game has its concept locked down since the first game's inception more than a decade ago. It's pretty much a safe bet for a Kickstarter project for people to invest their money on, specially if they are fans of the previous games.
On even a brighter side, given that Yu was handed total freedom to do whatever he wants with the series (without any need for approval from Sega) this might turn out to be the most ambitious and fleshed out Shenmue we have yet to experience. I'm saying this because some of the best games (pushing their genres forward) I played these past few years were Kickstarter games: the aforementioned Divinity: Original Sin (one of the best RPGs I played and I don't particularly like the genre) and Planetary Annihilation (RTS with battles with a scope that can go from a determined planet to beyond even a solar system).
Well, what trying to say in the end is that everything will eventually be sorted out, updates will come and the game will be fine to say the least.
sand4fish wrote: Before anything else, this is a Kickstarter project. Disappointment on delivery of updates on game development and the delay of the final product is almost 100% to happen. Here's a link for an article to show you the statistics (though a bit old, it still applies today). I think I can consider myself a veteran Kickstarter backer (for what's worth) and I've backed many high profile game projects like Torment Tides of Numenera (backed since 2013) and Bloodstained Ritual of the Night, Kickstarters older than Shenmue 3 that still were not released. Speaking of Bloodstained, which dates just months prior to Shenmue 3's crowdfunding and appears to have some serious big time investors behind the project, has a window release for Q1 2018 so it'll be no surprise to see Shenmue 3 being pushed way beyond December 2017. Another title that I backed, Divinity Original Sin, had only a partial Kickstarter campaign to extend game features and it still was delayed for almost a entire year from their original projection (and very sparse on updates as well). That's simply just the nature and historical track of crowdfunding projects.
The comparison of Shenmue 3 to Mighty Number 9 is fair, given both were unexpected successful campaigns and were received with great hype. But Yu Suzuki is not Keiji Inafune. Inafune's most acclaimed feat to date is to have worked on character designing for the Megaman series (sorry if this offends Megaman fans), and later producing or creating series like Onimusha and Dead Rising. But he is no director and game designer. Foremost, the man is a beyond ambitious businessman trying to spawn an entire MN9 universe (with animes and side games simultaneously) before proving his initial product. Meanwhile Shenmue 3 has most of its key original staff and Yu Suzuki at the helm as director and designer. So the worst that can happen to Shenmue 3 is to be a generic looking game (graphically) and to have a disappointing small world to explore compared to contemporary peers. Because gameplay and vision wise, the game has its concept locked down since the first game's inception more than a decade ago. It's pretty much a safe bet for a Kickstarter project for people to invest their money on, specially if they are fans of the previous games.
On even a brighter side, given that Yu was handed total freedom to do whatever he wants with the series (without any need for approval from Sega) this might turn out to be the most ambitious and fleshed out Shenmue we have yet to experience. I'm saying this because some of the best games (pushing their genres forward) I played these past few years were Kickstarter games: the aforementioned Divinity: Original Sin (one of the best RPGs I played and I don't particularly like the genre) and Planetary Annihilation (RTS with battles with a scope that can go from a determined planet to beyond even a solar system).
Well, what trying to say in the end is that everything will eventually be sorted out, updates will come and the game will be fine to say the least.
Himuro wrote:Let's Get Sweaty wrote: Just to clarify, the footage shown in Monaco was for all attendees, and entrance was free.
Also, while those videos have not been published online in full, short clips were later included within a separate montage.
Where can I see this montage?
This makes the lack of Monaco video on the KS page even more damning if it was available to all Monaco attendees for free.
iyapol wrote: Superb post - really puts things into context.
Himuro wrote: Thanks for putting this into perspective.
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