I really like the game but wouldn't say it's one of the best ever like some, although this looks like one of the best remakes I've ever seen. Super faithful and only adding what it needs.
Riku Rose wrote: ^Here's some gameplay. Granted it's been awhile since I played the game but it seems the same to me.
Bluepoint Games hasn’t just settled on a visual make over, either. The controls have cleverly tweaked to improve the gameplay experience.
The PS4’s touch pad handily lets you bring up a map, while jump has been moved to the X button instead of the triangle button. The dodge roll is also now mapped to the circle button, making it easier to deploy than the previous R1 + triangle combo.
Although purists still have the option to go back to the classic controls, these changes show the developer’s willingness to make the game as accessible as possible, while retaining familiar quirks for veterans.
And as such, it all feels natural and intuitive. Crucially, although moved, Wander’s grab button (which you’ll be using a lot – no, seriously) is still located on the Dualshock 4’s shoulder (R2), meaning clinging to a colossus for dear life is still as terrifyingly intense as it always has been.
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