Another thing that troubles me is texturing. Most shenmue fangames end up with the worse possible texturing *cough*Shenmue Zero*cough*
![Very Happy :D](./images/smilies/icon_biggrin.gif)
I also need clean music tracks from the game, ie: I need someone who can pass me some .ADX files. (yes, in adx format only
![Razz :P](./images/smilies/icon_razz.gif)
As to voices... I'd like to avoid voice acting. Perhaps with some (HUGE) editing voices can be taken from the real game.
Anyone with DarkBasic programming skills that can help with map-making, movement, and MW&TC adaptation, if you can contact me, I'd be ever so thankful.
(BTW, if anyone knows HOW I can get my hands on DarkBasic PRO, TELL ME PLEASE! This is IMPORTANT to the making of the game!!
![Idea :idea:](./images/smilies/icon_idea.gif)
The project is codenamed: PROJECT: SHENMUE, because as of yet there is no title.
![Brick wall ](*,)](./images/smilies/eusa_wall.gif)
![Rolling Eyes :roll:](./images/smilies/icon_rolleyes.gif)
I want to make this the best Shenmue fangame as possible, and that is why I'm asking everyone to contribute:
- Story ideas
- Textures
- Music
- Sound effects
- Voices (original)
- Skills ;)
I'd specially like the help of the following:
- Bysby2k3 - for the 2D graphics (good ones like his shenmue 3 xbox covers)
- LanDC, Miles (the second one), mikec_ct (i think that's how his login is), and all the other modders around - for every little bit from the real Shenmue.
Bottom line (because it IS
![Big Laugh :biglaugh:](./images/smilies/1biglaugh.gif)