OL wrote: Henry Spencer wrote: I beat Dark Souls. Feels so good to say that. What an epic, epic game. Without a shadow of a doubt, one of my games of this console generation. Final playtime was 96 hours.
Yeah, Dark Souls was a fucking blast. Every new area reached, ever new enemy encountered, every new level attained felt exciting as hell. And actually beating it felt about as satisfying as can be (the unfortunately short, vague end cutscene notwithstanding).
The next game can't arrive soon enough. I'd be playing it right now if it came out today. I'd put everything else down and have at it.
Same here. I want Dark Souls II now, even though I just put in an immense amount of playtime with Dark Souls 1. Kinda insane how addictive that game really is. The atmosphere is really something. I wish that every game had such a collection of amazing boss battles like that. That's something that felt a little...lacking this generation, even normally a go to guy for that sort of thing disappointed me in that regard this generation (Kojima with MGS4 & Peace Walker) but From Software were there for my "AMAZING BOSS BATTLE" fix. I suppose the Batman games were also good in that regard. Here's hoping to a return for more boss battles next generation. Sorry for going on a tangent.
From top to bottom, the game just seemed well designed, loved every area that I discovered and explored and like you say, every enemy encounter still felt fresh even though you'd no doubt died a few times beforehand, hah. I'm still remembering every boss battle and scenarios that the game put me up against even now. Mark of a truly great game and anybody who hasn't played it, has really missed out. Just goes to show how brilliant games made by a quiet, relatively unknown development team (on a middle sized budget) can be and how they are the ones that take you by surprise.
Also excited to see what the original creator's next project is, supposedly that's a new IP!