AnimeGamer183 wrote:after 3 different tries I gave up and said ill come back in few levels in which I know I will slaughter him easily cause thats just how the game has worked so far.
That's its biggest gameplay issue and even the extremely favourable RPGamer review points this out as a major flaw, especially for RPG veterans. The battle system is extremely unbalanced and it all boils down to upping levels. Once you get on the right level, the game plays by itself. If you want to play it underleveled, then you must artificially raise agility as if you were on a high level because otherwise the game won't allow you to hit enemies at all.
Overall, the battles in Xenoblade are OKish for casual sittings, but the more experienced jRPG players will be disappointed by a total lack of challenge. There are no hardcore strategic battles to be found here despite all the promising tutorials the game throws at you at the beginning. It seems extremely deep at first, only to turn into a picnic.