by Segata Sanshiro Jr. » Thu Dec 06, 2012 3:49 pm
but thats part of what fear is. Think about it, you aren't afraid of the dark, you're afraid of whats in it, and why? because it can hurt you. Resident Evil was always great at that, great at making the player feel trapped by making them backtracks and go through the same places, great at having enemies that could finish you off.
RE1-3 doesn't ever throw more then around 6 zombies at you, in the original game, its rare to see more then 1 in a room. The threat of a mob of zombies isn't what makes things tense, its the idea that even a single zombie can kill you or cause you to waste supplies.
the idea is the games are scary because they're threatening, but even beyond comparions with older gaes, Resident Evil 6 doesn't throw challenging enemies at the player, often they're just spongy, they're around to take hits, like goombas.