Saw this off of an Italian website and thought Suzuki's qutoes were quite interesting. Translations a bit wonky, but readable.
In this regard, in November of 2011, the monthly edition of PSM3 English reported the rumor about the brand, the hypothesis of an unpublished episode in the works for PlayStation 3. Yu Suzuki himself has repeatedly confirmed that "the concept of Shenmue 3 exists and is ready for some time " , and that the development plans were set aside at the time, unfortunately, because of poor sales of their predecessors, that SEGA did not justify the huge investments that would have required the production of the sequel, we are talking about more than 70 million dollars. So the work to be done would not start from scratch. "Many of the dialogues of the main characters are practically completed, especially those with Shenhua" reiterated on various occasions always Suzuki. "They are many and varied, in some cases deep and rich alternative in relation to the answers you choose. For example, there is a time when Shenhua and Ryo are at home, and the girl asks the young man if he wants something to drink, the player can then say no or yes choose and if the desired beverage from coffee, tea or something. " Creating then probably a new set of dialogues and situations according to the selection made. Shenmue 3 also spoke on the subject Mike Hayes, president and CEO of SEGA Europe and SEGA of America: "We have no official plans for the franchise, but we are aware of the passion that many Shenmue fans, so I say too. .. never say never. " And we hope that in this sense there is good news soon. Today, we are sure, a Shenmue Collection containing the first two games in the series adapted for TV HD, and a third unpublished episode could be rewritten in a positive way the history of this overlooked gem electronically. Also because the gaming community is now more mature and open to this kind of products than ever before, and the same Yu Suzuki masterpiece thanks to word of mouth on the net, to specialized sites such as ours and the spread of PC emulators that allowed more people to rediscover, is now known to the general public as a way of worship.