by MiTT3NZ » Thu May 15, 2014 12:33 pm
I personally don't mind digital media. If I buy a physical copy, it can be damaged, tempting to sell, or clutter up my environment. With digital, there's absolutely no problem with that whatsoever. As far as I'm concerned, the only downfall of digital is that it works out much more expensive than just buying second hand, although Deal of the Week and the free games with a Gold/PSN+ account (or whatever) is great, as are the numerous deals on Steam and GoG.
I felt that the Family Share idea was one that should've been embraced to give digital an extra push. One of my mates actually shares games with me and a friend of his from Sunderland, sending them through the post. With the Family Share thing, that would've suited us pretty fuckin well. Still though, they all really need to lower the prices of digital content.
As for "focus should be on the games rather than the tech"... that makes zero sense from a technical perspective. The developers of the hardware for Xbox One, PS4, Wii-U, etc. are creating something that game developers can utilise to give players new experiences. Experiences that, from a design standpoint, should be exclusive to a console. It adds incentive for studios to produce games for that console, and for consumers to purchase it.
The guys making the tech aren't making games, and with the growing number of indies out there atm, then it makes perfect sense for the manufacturers to sell their consoles on their tech, and let the non-exclusives speak for themselves.
Then there's also the current trend of everything being in one place. Smartphones. Think of the amount of things that they can do, and imagine how many items you'd need to do them if smartphones didn't exist. Everyone seems to like things condensed atm. By having consoles that can multi-task, be it watching films, browsing the net, interact with friends, etc., then the manufacturers are simply giving the people what they want. People already know that it's gonna have games with better graphics than the previous console, they're not stupid. And, as previously mentioned, games tend to sell themselves, and most nowadays are multi-platform.
So, if your job is to sell a new console, what are you gonna do? "Well, we sell a console that plays the exact same games as that other one, except for X Y & Z... they're awesome, check em out!"
No, that's retarded. There's already someone else selling that game. What's the point in doing their job for them? It's just a waste of time and money. The best way of selling a console is to say "Doesn't matter if it plays the same games, we give you the better experience. Better controller, better servers, you can jump straight from a game to a TV show without having to put down your gamepad. Run out of batteries? Just talk to this device! Why spend money on video capture cards when you can just use this feature instead? Hey, you thinking about getting a new TV for it? Why buy that other one when you're not getting the visual quality that TV's built for? Ours guarantees you won't have to compromise! Now, over to Bob to show you how you can enjoy this experience!"
The consoles themselves are built around you playing a game. It's already established. It's up to the developers to make a good game. It's up to the manufacturers to accommodate those games and give you the best experience whilst playing it. Do DVD Player manufacturers sell their products on films? No. Does Apple sell the iPod on music? No. If all you wanna do is play games, then that's fair enough. When it comes to my TV, all I wanna do is watch a film or TV series, but I wouldn't begrudge the company for trying to sell a better TV on the basis it can give you surround sound, 4K resolution and a cinema-like experience. Hell, look at Virgin. They know they can't compete with Sky when it comes to the channels on offer. Sky has the exact same ones that Virgin does, but double the amount, so Virgin sell their packages on the fibre-optic broadband, TiVo, the amount of evening & weekend calls you can get on your phone tariff, a discount on your mobile contract, etc.
And yes, consumers do hold them back when their message is "I don't want this". That doesn't drive anyone forward. "I want this" does. All "I don't want this" does is remove an option. I also find it slightly humorous that this example isn't considered a negative move, whereas a console manufacturer allowing customer feedback to directly influence the future and direction of their products isn't seen as a positive one. Well, I say console manufacturer, what I mean is Microsoft. People seem to have the opposite opinion with Sony. Maybe it's because feedback from the PS3 influenced the PS4, and it's just flat out not cool to wait a generation before implementing changes.
"Gamers", eh?