myshtuff wrote: Thank god no more shooting segments. Those were awful.
But there weren't any "shooting segments"...
There was the option to shoot, but it wasn't necessary. I did a full playthrough without firing a shot (one of the more memorable of my accomplishments with anything last-gen; challenging, but hella fun).
I'm not sure I like that it's been removed, actually, regardless of whether it wasn't initially well-implemented or if I'd rather go hand-to-hand. I like options, and they basically just whittled some of those away. Not even sure I like the "keep moving to be invulnerable" idea.
It all sounds really cheap and unrealistic. Not that realism is my biggest concern with this or anything, but further pulling away the grounding that the first hand isn't really my favorite idea in the world.