Spaghetti wrote:
I think a lot of your questions can kind of come under the umbrella of the game still being in Alpha and subject to change in many ways, so it's not wise to start talking specifics. We got some tidbits on the new QTEs recently, and an elaboration at least on Yu's design philosophy for the new combat. That'll probably be it until YSnet are ready to talk/show more.
Well, it's almost the major gameplay element that should already be nailed to the core concept, I do expect a lot of finetunning and iterations but over some basic principle. I'm not saying they're not onto it, but the responses we've got, are basically the same responses we got 2 years ago. Probably we're not far off thinking about something similar to arkham games (and that's a concrete concept).
What new info we got about QTEs ? Mabe I missed it. The most concise answer I remember was something like mixing scrolls with QTEs or something like that , around from the time the KS was still ongoing.
EDIT: Just read about the QTE sounds and lights (whatever that means lol).;