d3tAllan wrote:We've ported the xbox version of Shenmue II so yes it does have stencil shadows.
d3tAllan wrote:Amir wrote:d3tAllan wrote: I'd say we're further along than 70%
Hi Allan, thanks for joining the forum! I'm not sure how much you're at liberty to say, but are you allowed to say how cutscenes will be presented in Shenmue II? Will they be letterboxed for people who select 4:3, and full widescreen for people who select 16:9?
Also, will the stencil/environment shadows from the Xbox version of Shenmue II be implemented at all? I only ever played the Dreamcast version and despite owning an Xbox never felt the urge to own the Xbox version of Shenmue II, but watching the DF Retro episode on the game, it was cool to see environmental shadows that I'd never seen before. Not a deal-breaker if they're not included, though.
Thanks!
I think its best I don't talk about 4:3 vs 16:9. All I will say is that for technical reasons parts of the game are currently limited to 4:3. If you play the game in an emulator with a widescreen hack you will see some of the issues.
We've ported the xbox version of Shenmue II so yes it does have stencil shadows.
d3tAllan wrote:
We've ported the xbox version of Shenmue II so yes it does have stencil shadows.
aries wrote:d3tAllan wrote:
We've ported the xbox version of Shenmue II so yes it does have stencil shadows.
It is probably too much to ask, but I would love if you were able to take the best of both versions and combine. The Dreamcast one has more textures and geometry in places ... Little details like more street signs and stuff make the Dreamcast version the better looking one to me.
Here you can see good examples of stuff just missing or having reduced detail on Xbox.
http://shenmuedojo.net/new/extras/s2xbo ... mcast.html
Especially things like the radiators basically being glitched into the mesh they should be sitting on would be a shame to have implemented like that.
Not to mention the overbearing heavy bloom.
dietsoap wrote:Thanks for bringing this up and posting that link aries. Some of those texture changes too are just such a shame.
brad86 wrote: Hello Allan. Thank you very much for interacting with us.
You will probably get countless posts about fixing up the XBOX versions texture issues and horrid bloom, but that is because a lot of us are very passionate about the original Dreamcast game. There are some glaring geometry issues with the XBOX game.
Also, the aspect ratio is wrong in the remaster. You're most likely already aware, but just in case...
brad86 wrote: Hello Allan. Thank you very much for interacting with us.
You will probably get countless posts about fixing up the XBOX versions texture issues and horrid bloom, but that is because a lot of us are very passionate about the original Dreamcast game. There are some glaring geometry issues with the XBOX game.
Also, the aspect ratio is wrong in the remaster. You're most likely already aware, but just in case...
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