by Himuro » Fri Jun 19, 2015 9:55 am
I have compiled a best of list of all of Shenmue Dojo's questions and concerns throughout this entire forum. I hope I did it with accuracy and respect. Please comment on how these may be improved and do not come off as combative towards Suzuki-san. Please share it on GAF and other sites so we may have some communication and sharing of ideas between our fanbase.
1. Will Shenmue III enable PayPal or a means to donate the project when the Kickstarter ends? Projects like Star Citizen gained tens of millions in donations by allowing this.
2. In Shenmue III will Ryo's notebook and Timex watch return?
3. Why does the Kickstarter page not give a good summary of the series thus far? It makes the series not come off as friendly for newcomers. Also, the Kickstarter page does not have the sites updates on it. That could be useful information for backers, would you consider implementing it?
4. In Shenmue III, will battles return? There has been talk that you are simplifying them, does this mean we will no longer get Virtua Fighter like fights? How will fights work? Will they be entirely QTE-based as seen in modern titles like Heavy Rain or will they still have corresponding punch and kick buttons like before?
5. How accurately will Shenmue III be compared to your original vision of the game or will there be major compromises?
6. Will Shenmue III be at Tokyo Game Show, GDC, and PAX or only Monaco?
7. Many fans want the option to play the game with a Japanese voice track. Is YSnet considering implementing this?
8. Are all the towns listed in the Kickstarter stretch goals in the game already, or are the stretch goals only there as a means to help give them more features and spice?
9. Sony and other investors only funding a part of the games budget. Does this mean most of the budget will come from the Kickstarter? More importantly, how much does Suzuki-san want the Kickstater to reach in order for him to make the FULL vision for Shenmue III?
10. It would be helpful if the Kickstarter made stretch goals more straightforward. As they are now, they are quite vague and confusing, even to experienced Shenmue fans. For example, what exactly is rapport?
11. Will the gameplay in Shenmue III be more contemporary or will it be more in line with past Shenmue iterations?
12. Seeing as how the game is set in a remote forested region how sparsely populated will the game be, will there be wildlife?
13. What will the level of npc interactivity be and how detailed will their behavior be?
14. How much of an influence will fan base feedback have during the making of this game?
15. Will you try to finish the story over the course of 2-3 more games as you originally envisioned?
16. Online is a big component of modern day gaming, is there any consideration for incorporating some type of online game play? Some type of mini-games, co-op missions or fighting modes?
17. I am new to Shenmue and don't find the Kickstarter promotional video to be terribly informative. Are there plans in making a new one? I'd like to back it on Kickstarter but nothing on the page is telling me what Shenmue remotely is.
Last edited by
Himuro on Fri Jun 19, 2015 11:50 am, edited 1 time in total.
Himuro has received a thanks from: SheepheadCG